The
‘Berkovian’ and Forced Entertainment Exercises
Monday 8th,
Wednesday 10th and Thursday 11th December 2014
Last Week’s ‘Berkovian’
Introductory Exercises
Concluding
last week’s introduction to ‘Steven Berkoff’ and his impact on devising
theatre, we had a little set of exercises to give us a decent idea of what ‘Berkovian’
style is like to behold.
Physically we
focused on static and clockwork movements throughout our upper and lower body,
linking to our exercises in the ‘Alexander Technique’ as we also relieved our
bodies of any unnecessary tensions and keeping control over our balance. This made each movement meaningful and
reflected on what it is like to do a ‘Berkovian’ style performance. Another physical input that I found
referenced a little with ‘Commedia dell’Arte’ and that was “looking into the
camera”. Similarly to “breaking the
forth wall”, the purpose of “looking into the camera” was to really intrigue
the audience, and almost involve them into the production and your
performance. “Looking into the camera”
comes in handy particularly in comedy timing as well, shown in professional
examples such as ‘Commedia dell’Arte’ and the popular US Sitcom ‘Modern Family’,
in “looking into the camera to involve the audience and make the jokes funnier.
Another area
of focus that comes relevant in the ‘Berkovian’ style is the performer’s
vocalisation. Linking back to what we
saw in ‘Steven Berkoff’s’ ‘Berkovian’ styled production of ‘Metamorphosis’, the
performances were really static and clockwork within their movement, yet their
vocalisation was rather monotone and enhanced on the creepy factor. So in these exercises we all focused on our
vowel pronunciations, in order to give real meaning to our dialogue. Plus we also looked at giving them meaning,
for example projecting ‘A’ with a meaning of showing the characteristics of
being in love, wanting to sale something, in hatred, and in confusion. I found that process to be entertaining and
interesting, plus it was all put to good use in our final exercise of the week,
in having scripted ‘Berkoff’ production extracts and putting these physical and
vocal structures/characteristics to good use to see if we can give a short ‘Berkovian-like’
performance.
In my small
group I was cast as the supporting character, and I thought it would be good to
give off a posh and slightly camp physical structure, in order to add a sense
of comedy and link back to ‘Commedia’.
As well as use a unique vocalisation using the vowels to show my
reactions to the other performers on stage.
The end result was entertaining for an
introductory exercise in the ‘Berkovian’ style in devising theatre. Yet I couldn’t help but feel we could have
been better in our performances and in the delivery of the script, plus I
wanted to do more on stage. So I
personally wanted another go at these exercises and these styles of devising
theatre, and I was growing to really admire and enjoy the ‘Berkovian’ style of
physical theatre.
Our Interpretation
of ‘Legend of Curse’
Before
continuing our practical exercises into the ‘Berkovian’ style of theatre, we
all came to a group discussion focusing on two key areas, how do you define
Stimulus and Devising?
Stimulus
-
A starting point.
-
An idea.
-
Something to work with; a Painting, a Poem, a
Quote, a Question, a Person, or a Story (all to give your interpretation and
response to that specific object/devise to create a stimulus).
-
The style of that Stimulus (Physical Theatre).
Devising
-
Non-Scripted.
-
Creating a new piece of work.
-
A Collaborative piece of work (no set directors
or ensemble).
It was these
two areas of the production process that were essential in a devising piece of
physical theatre, as they ensure a great starting point for an ensembles
production to create something new. Plus
it would also ensure maximum detail and efficiency with their conclusive
workshop.
So for this
week’s practical exercises we were split into small groups again, with people
we hadn’t worked with much before and we were to give our own ‘Berkovian’
interpretation of a script extract from ‘Steven Berkoff’s’ ‘Agamemnon’. Whilst carrying out the devising process;
given something, interpret it, shared response and improvise to a conclusive
piece of work.
Knowing and understanding
that this production was ‘Steven Berkoff’s’ inspiration from the tradition ‘Greek
Tragedy’ storytelling, including elements of prophecies, family rivalries and
graphic imagery. The script extract we
were given was titled ‘Legend of Curse’, the scene was an opening monologue
detailing a character’s description of graphic and gloomy execution and murder.
Our Devised Process
-
Our
Shared Response; I believe the character to be on his death bed awaiting
death’s calling. While my team members
believed the character as a witness of their children or friends brutal and
violent execution.
-
Combining
Ideas on Presentation; I suggested the use of a ‘Greek Chorus’ to reflect
on ‘Metamorphosis’ and give a shared interaction in character and with the
audience. But we separated into two
smaller groups and worked on the two key halves of the script extract and
improvised our physicality and vocalisation to an extent we believed to be
truly ‘Berkovian’.
-
Linking
Ideas and References; together me and my partner devised and created two
characters representing a married couple having a meal and later receiving the
news of their children’s death. Through
our improvisation and thought tracking we devised clockwork and creepy physical
movement and characterised vocalisation that we believe would intrigue the
audience to a good extent.
-
Combining
both groups Work; by joining back with our other half of the group, we
looked at what they had created and they watched what we brought to life to see
if we could combine our little piece of work together to make a great piece of ‘Berkovian’
work. I personally loved what they
devised from the script, they used the first few lines of the extract and
devised a kitchen scene, presenting creepy and gloomy characteristics, to give
the interpretation that they are slaughtering and cooking the married couple’s
children. This worked perfectly with our
improvised devised work as we were able to put both works in a decent order and
change only little details.
-
Bringing
the Final Piece to Life; from start to finish our performance opened with
the kitchen staff perspective of hatred towards their masters and cooking their
children alive. As well as showing their
masters enjoying each other’s company. Then
receiving their children in their meal and concluding with a collaborative
sound of laughter with a hint of fear and concern as to what would come of the
married couple’s future.
-
The
Performance; I personally found the main performance to be a really
entertaining experience. We gave a
successful performance, and gave true depth to what we had to present. Such as the character’s status and setting of
the piece, I fell reflected a real Georgian era estate, reflecting towards ‘Commedia
dell’Arte’ characters. As well as
keeping a static and creepy vocal and physical structure to constantly remind
our audience that this is a ‘Berkovian’ style of production. Plus keeping a “looking into the camera”
element helped us interact with the audience and keep real meaning and purpose
to what we were saying on stage. I was
really pleased with the end result as I found it to be extremely entertaining
as a practical exercise and as a performance exercise, giving me newer experiences
as an actor.
Feedback
-
Good use of emotionless expressions.
-
Enhancing on the creepy factor.
-
Good creation and originality in the characters.
-
Good robotic, silent and clockwork like movement
sequences.
In conclusion
I found the whole devising experience to be a real education and an
entertaining experience. I loved working
in this devising method to produce an excellent result that both the performers
and the audience enjoyed. Plus it was a
real education, in giving me an experience of what the ‘Berkovian’ style if
like to work with, and giving me a wider view of the world of devising physical
theatre.
Forced
Entertainment
Concluding
this week we had a look at a famous theatre company that is well known for
their collaborative workshops, ‘Forced Entertainment’. ‘Forced Entertainment‘ is a European touring
theatre company that works in improvisation, collaborative projects and works
towards creating something new and original out of traditional theatre. What I really admired about ‘Forced
Entertainment’s’ work was their process in creating new projects. They like to work together and improvise new
projects from the simplest of inspirations (stimulus). Similarly to the process we went through in
our practical ‘Berkovian’ projects, except they focus more on the performer’s
improvement and keep to a professional standard keeping audience focused on
their story telling. So when we took to
looking at practical exercises in ‘Forced Entertainment’, we had to keep a real
focus on ourselves, and not create a character and atmosphere around them, we
had to keep to ourselves and intrigue the audience in the best way possible, in
an entertaining fashion. Plus with their
usage of improvisation that offers them the chance to bend the rules of theatre
to create something unique. By bending
the rules I mean constantly “break the forth wall” and actually involve the
audience with their projects.
For more information
on what I discovered about ‘Forced Entertainment’, follow the link here: http://sdcperformancefh.blogspot.co.uk/2014/12/forced-entertainment.html
But in
conclusion of ‘Forced Entertainment’ I found learning about their unique
methods of performance was interesting and I am eager to have a go in practical
excises and experience how their process methods are different from devising
processes as well as what the final production piece is like to behold.
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